Digital Storytelling
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About This Book
How digital visual effects in film can be used to support storytelling: a guide for scriptwriters and students. Computer-generated effects are often blamed for bad Hollywood movies. Yet when a critic complains that "technology swamps storytelling" (in a review of Van Helsing, calling it "an example of everything that is wrong with Hollywood computer-generated effects movies"), it says more about the weakness of the story than the strength of the technology. In Digital Storytelling, Shilo McClean
Our Review
This essential guide for screenwriters and film students tackles the persistent myth that digital visual effects inherently undermine strong storytelling. McClean argues compellingly that when critics blame CGI for weak films, they're often misdiagnosing the real problemโflawed narratives rather than the technology itself. The book provides practical frameworks for integrating computer-generated imagery as a narrative tool rather than just spectacle, demonstrating how effects can serve character development and plot advancement. This isn't just theory; it's a functional toolkit for anyone creating screen stories in the digital age.
McClean distinguishes her work by focusing specifically on the writer's role in the effects pipeline, offering concrete strategies for scripting with visual effects in mind from the earliest drafts. Film students will appreciate the clear analysis of how digital tools can enhance rather than replace traditional storytelling principles, while working screenwriters will find immediately applicable techniques for collaborating with VFX teams. The book ultimately reframes the conversation around technology in cinema, proving that the most memorable digital effects are those we don't notice because they serve the story so seamlessly.
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