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Cover of Gaming Disability

Gaming Disability

by Katie Ellis

Book Details

Publisher:Taylor & Francis
Published:2022-12-30
Pages:246
Format:BOOK
Language:en

Reading Info

About This Book

This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community. Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games.

Our Review

This essential examination of disability in gaming culture tackles representation, accessibility, and community through a powerful interdisciplinary lens. By merging perspectives from disability studies and game studies, the book provides a comprehensive analysis of how digital games portray, include, and are played by people with disabilities. It moves beyond surface-level critique to explore the real-world opportunities and systemic challenges present at the intersection of gaming and disability.

What makes this work particularly vital is its inclusion of voices from game developers, educators, and disability rights activists alongside academic analysis, creating a dialogue that is both theoretically grounded and practically relevant. Readers interested in game design, media representation, and disability justice will find this an indispensable resource that challenges the industry's status quo while charting a path toward more inclusive virtual worlds. The book's impact lies in its ability to make visible the often-overlooked experiences of disabled gamers while providing concrete frameworks for creating meaningful change.

Themes

Social Science

Subjects

Social Science